The Innsmouth Case
Assemble Entertainment / June 23, 2020 / Rated Teen
Data last updated October 8, 2026
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System Requirements (PC) ↓
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/8.1/XP/Vista (32 or 64 bit)
- Processor: 2.4ghz Intel Core 2 Duo or equivalent
- Memory: 4 GB RAM
- Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM or equivalent
- DirectX: Version 9.0c
- Storage: 1 GB available space
- Sound Card: DirectX compatible sound card
A desperate mother, a missing girl and a mystical place - a case could hardly be more challenging. To solve the enigmatic disappearance of little Tabitha Marsh, however, the toughest and cleverest detective of all is wanted... but he does not have the time - and so the job goes to you. This mysterious assignment takes you to the remote fishing village of Innsmouth, where nothing is what it seems…
Save the girl, solve the case, survive Innsmouth!
The Innsmouth Case is a text adventure game inspired by the fantastical works of horror legend H.P. Lovecraft. The unique mixture of horror and humor makes The Innsmouth Case the first scary-comedy-text-adventure of its kind. A game in which every decision counts, and there is far more than one way to successfully solve the case ... or fail miserably!
Become part of a stirring story in the Lovecraft universe, where every decision you make has a lasting effect on the story.
This interactive book will captivate you with its perfect blend of offbeat humor and classic horror.
What fate awaits you in Innsmouth is entirely in your hands; a total of 27 possible endings want to be discovered. Are you saving the day - or are your days numbered?
Explore 21st century Innsmouth, talk to over 20 animated characters and solve the mystery of the disappearance of little Tabitha Marsh.
Wingspan is a board game designed by Elizabeth Hargrave and published by Stonemaier Games in 2019. It is a medium-weight, card-driven, engine-building board game in which players compete to attract birds to their wildlife preserves. During the game's development process, Hargrave constructed personal charts of birds observed in Maryland, with statistics sourced from various biological databases; the special powers of birds were also selected to resemble real-life characteristics.
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