Braid
Hothead Games / August 6, 2008 / Rated Everyone 10+
Data last updated August 25, 2026
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System Requirements (PC) ↓
- Operating System: Microsoft® Windows® XP / Vista / 7
- Processor: 1.4GHz or faster
- Memory: 768 MB or more
- Hard Disk Space: 200 MB or more
- Video Card: Pixel Shader 2.0
- DirectX® Version: DirectX® 9.0c
- Controller Support: Microsoft Xbox 360 Controller for Windows
Braid is a traditional platform game with puzzle solving. The story follows the main character Tim on his way through twisted 2D levels. According to the storyline, Tim’s aim is to rescue the princess from a monster. In the course of the completion, players will be able to get some additional information about the protagonist’s relationship with the princess. Players control the protagonist as he climbs platforms, jumps on the enemies to defeat them and to collect keys to hidden quests and mosaic parts. Players have to lead Tim through 6 worlds, each based on an intriguing time mechanic, as Tim features the ability to rewind the original pace of time. For example, Time and Forgiveness world allows respawning Tim after his death by switching time back. To attend the last level, Tim must assemble the mosaic. The story ends in the world simply called “1”, where time flows in reverse and returns to the normal pace by rewinding. The last room of the final world contains Tim’s meeting with the princess, but, due to the time pace turned back, players face some unpredictable twists of the plot.
Braid is an indie puzzle-platform video game developed by Number None. The game was originally released in August 2008 for the Xbox 360's Xbox Live Arcade service. Ports were developed and released for Microsoft Windows in April 2009, Mac OS X in May 2009, PlayStation 3 in November 2009, and Linux in December 2010. Jonathan Blow designed the game as a personal critique of contemporary trends in video game development. He self-funded the three-year project, working with webcomic artist David Hellman to develop the artwork.
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