Assassin's Creed
Ubisoft / November 13, 2007 / Rated Mature
Data last updated July 24, 2026
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The game takes place in 1191. In the present time, 2012, bartender Desmond Miles, the main character, kidnapped by the Corporation "Abstergo industries", which with the help of a machine called "Animus" wants to find an artefact. He learns that he is a descendant of the assassin Altair, who discovered this artefact. They need Desmond to know the location of the treasure through him.
The game belongs to the category of open world projects. It means that the world can be explored by the player in a free manner there. All the game space is a simplified model of the Holy Land. The area is divided into seven main sections.
The player will have to climb on a lot of different buildings and towers. The architecture of the cities in Assassin's Creed is specially designed so that Altair can jump on any roof. Throughout the game, these skills will not just be used to perform additional tasks.
An essential part of the game is the investigation and the associated need to merge with the crowd. Each time, getting to the big city, Altair has to look around properly and find the office of assassins. The head of the Bureau will tell him about his future victim and will bring to some people who have useful information.
Assassin's Creed is a historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed video game series depicts a fictional millennia-old struggle between the Order of Assassins, who fight for peace and free will, and the Knights Templar, who desire peace through order and control. The series features historical fiction, science fiction, and fictional characters intertwined with real-world historical events and historical figures. In most games, players control a historical Assassin while also playing as an Assassin Initiate or someone caught in the Assassin–Templar conflict in the present-day framing story. Considered a spiritual successor to the Prince of Persia series, Assassin's Creed took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, based on the historical Hashashin sect of medieval Iran (Persia).
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