Assassin’s Creed III
Ubisoft Montreal / October 30, 2012 / Rated Mature
Data last updated July 24, 2026
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Assassin's Creed III is the fifth game of the series, preceded by the first chapter taking place in the time of the Third Crusade and by the Ezio trilogy, positioning itself in the times of the Italian Renaissance (1476-1499). It is the 3rd person action adventure with an accent on exploring and hunting
During the new installment, the player is set to make way through the American Revolution, while being on both side of a conflict — our hero has English father and Mohawk mother, which tears him apart. Such conflicts serve as the leitmotif through the entirety of a game — not only we are choosing sides to fight on in the Civil War, but also we are facing the decisions of choosing Assassins' or Templar's side.
As it is common in the Assasin's Creed games, the gameplay concentrates profoundly around fighting the multiple enemies all at once, parkouring off walls and micro-management: selling resources, exchanging ships and so on. The Assassin's Creed III, however, highlights the hunting and simultaneous use of two weapons as the new in-game features.
Jeffrey Yohalem is an American director and writer of video games. After graduating cum laude from Yale University with a degree in English literature, he joined the Ubisoft Montreal studio, working on the games Tom Clancy's Rainbow Six Vegas 2 and Assassin's Creed II, before writing Assassin's Creed: Brotherhood, Far Cry 3, Child of Light, and Assassin's Creed: Syndicate. His most recent published project is Immortals Fenyx Rising, released in December 2020.
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