Syberia: The World Before
Microids / March 18, 2022 / Rated Teen
Data last updated July 24, 2026
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Vaghen, 1937: Dana Roze is a 17-year-old girl, who is beginning a brilliant career as a pianist. However, shadows begin to appear over her future as the fascist threat of the Brown Shadow hangs over Europe, at the dawn of the Second World War.
Taiga, 2004: Kate Walker survives as best she can in the salt mine where she has been imprisoned, when a tragic event propels her into a new adventure in search of her identity.
Syberia is a franchise of graphic adventure games created by Belgian comic artist and video game developer Benoît Sokal. Set within an alternate universe designed by Sokal and introduced in the 1999 video game Amerzone, the series is currently developed and published by French video game company Microids. The central focus of the franchise, beginning with the eponymous 2002 video game, follows the experiences of Kate Walker, an American adventurer who originally worked as a lawyer in a prominent New York City law firm. In each installment, Walker travels to various fictional locations in continental Europe and former Soviet states during the 2000s, where she encounters fantastical creatures as well as highly advanced automatons powered by intricate clockwork mechanisms.
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