Quake IV
Aspyr Media / October 18, 2005 / Rated Mature
Data last updated July 24, 2026
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Quake 4 is a first-person shooter developed by Raven Software, the fourth installment in the series and the first Quake game not developed by id Software.
Plot
Storywise, Quake 4 is a sequel to Quake 2 and continues the story of the war between humans and cyborg alien race Strogg. You play as a Marine Corporal Matthew Kane, a member of elite Rhino Squad. The squad participates in the invasion on Strogg's home planet, but their spacecraft gets crushed in the middle of the battle zone. Now the protagonist must reunite with his team and finish the mission.
Gameplay
The gameplay shares many similarities with previous entries in the series, however this time, the game is much more single-player focused. The single-player mostly consists of fighting with aliens in different locations on foot with occasional differences such as turret sections or mech missions. One of the most notable differences in the game comparing to the rest of the series is that most of the time you are accompanied by the squadmates that help you fight enemies. The player has 12 weapons to choose from, most of which are recurring from the previous games such as nailgun, shotgun, railgun, blaster.
The multiplayer includes six different game modes: Deathmatch, Tourney, Capture the Flag, Arena Capture the Flag and DeadZone.
Quake 4 is a 2005 first-person shooter game developed by Raven Software and published by Activision. It is the fourth title in the Quake series, after the multiplayer Quake III Arena, and a sequel to Quake II. Raven Software collaborated with id Software, who supervised the development of the game as well as provided the id Tech 4 engine upon which it was built. The game has an increased emphasis on single-player gameplay compared to previous installments; its multiplayer mode does not support playable bots.
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