MoonBase Commander
Humongous Entertainment / August 12, 2002 / Rated Unrated
Data last updated August 24, 2026
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System Requirements (PC) ↓
- OS *: Windows XP (SP3), Windows Vista (SP2), Windows 7, Windows 8, Windows 8.1
- Processor: 1.8 GHz Processor
- Memory: 1 GB RAM
- Graphics: DirectX 9 compatible 3D graphics card
- DirectX: Version 9.0c
- Storage: 1 GB available space
- Sound Card: DirectX 9 compatible sound card
In the far future, Mankind has nearly exhausted all of earth’s natural resources. Fragile alliances between nations are tested to their limits as fierce wars ignite across land and space.
MoonBase Commander puts you in charge of your own lunar territory in a quest to build the most powerful empire in space. Find, exploit and utilize valuable energy pools to eliminate rival factions. Choose the best strategies to accomplish your goals by using weapons, surveillance or shields to fortify your defenses.
MoonBase Commander is a simple to learn but difficult to master turn-based strategy game. Featuring multiple and unique opposing factions, bright graphics, a tight narrative and a variety of customizable terrains. Battle against the challenging AI or your friends via LAN multiplayer.Key Features
- One of the purest and most engrossing classic sci-fi games of all time. Simple rules, endless strategies.
- A bitter battle for territory with a perfect blend of skill and turn based strategy.
- Set your own challenge level in a fully customizable skirmish mode.
- Take on your friends on in the ultimate multiplayer LAN battle.
- Customize your battlefields with the built-in map editor.
Note: Multiplayer available via LAN only.
Note: Click "View the quick reference" link for further installation information.
MoonBase Commander is a strategy video game released in 2002 by Humongous Entertainment. In the game, the player controls a main hub, which can send out other hubs, attack enemy structures, create defensive buildings, and collect energy for further expansion; this is accomplished through launching buildings and/or weapons from a hub. Each building is connected to its parent hub by a cord, which cannot overlap with other cords. The game features both single-player and multiplayer formats. It won the "Best of 2002: The Game No One Played" award from IGN.
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