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EverQuest (1999)
85 Score
RPG · Massively Multiplayer

EverQuest (1999)

Daybreak Games Company  /  March 16, 1999  /  Rated Unrated

Data last updated August 23, 2026

Released

1999

Time to beat

N/A

Community

469

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Welcome to EverQuest ® - the online game that started it all! No other MMO matches EverQuest's content that includes 18 expansions, plus the original base game. Now, in its unprecedented sixteenth year, EverQuest continues to add immersive gameplay, captivating storytelling and exciting worlds full of mystery and adventure.
EverQuest is Free to Play. Your Way.™ Join a thriving community unlike any other online game, immerse yourself in hundreds of unique zones, battle thousands of creatures, and complete exciting quests. Group with friends and experience an online game the way it should be, epic and legendary.Key Features:Experience 16 years of continuous development including 18 expansions of amazing content
Build your character through 90 levels of power
More than 500 zones to explore
Choose from 16 unique races and 16 distinct classes
Thousands of Alternate Abilities available to further customize your character
More than 50,000 items to earn and collect
Hire and control unique mercenaries to aid you in your heroic adventures
A robust in-game marketplace containing potions, weapons, armor, and mounts
Solo, Group and Raid across continents filled with perilous dungeons, eerie crypts, floating landscapes, and underwater adventures
Participate in several seasonal and holiday events throughout the year

An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and span many genres, including first-person shooters, strategy games, and massively multiplayer online role-playing games (MMORPG). In 2019, revenue in the online games segment reached $16.9 billion, with $4.2 billion generated by China and $3.5 billion in the United States. Unlike purchased retail games, online games have the problem of not being permanently playable, as they require special servers in order to function.

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45.83%
exceptional
20.83%
meh
20.83%
recommended
12.5%

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