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Deus Ex
90 Score
Action · Shooter · RPG

Deus Ex

Ion Storm  /  June 26, 2000  /  Rated Mature

Data last updated July 24, 2026

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Released

2000

Time to beat

~2 hrs

Community

1,047

The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control.

Key Features:

Real role-playing from an immersive 3D, first-person perspective. The game includes action, character interaction and problem solving.

Realistic, recognizable locations. Many of the locations are built from actual blueprints of real places set in a near future scenario.

A game filled with people rather than monsters. This creates empathy with the game characters and enhances the realism of the game world.

Rich character development systems: Skills, augmentations, weapon and item selections and multiple solutions to problems ensure that no two players will end the game with similar characters.

Multiple solutions to problems and character development choices ensure a varied game experience. Talk, fight or use skills to get past obstacles as the game adapts itself to your style of play.

Strong storyline: Built on "real" conspiracy theories, current events and expected advancements in technology. If it's in the game, someone, somewhere believes

Deus Ex is a 2000 action role-playing game developed by Ion Storm and published by Eidos Interactive. Originally released for Microsoft Windows, it was released for Mac OS the same year, and for PlayStation 2 in 2002. A remaster for modern platforms was originally scheduled for release in February 2026, but was later delayed to an unspecified date. The gameplay—combining first-person shooter, stealth, and role-playing elements—features exploration and combat in environments connected to multiple city-based levels, with quests that can be completed in a number of ways and character customization based around cybernetic enhancements. Conversations between characters feature a variety of responses, with choices at key story points affecting how some events play out. A post-release patch incorporated deathmatch-style multiplayer.

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exceptional
61.31%
recommended
24.89%
meh
8.37%
skip
5.43%

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